VM Numeracy Q6b – Use contemporary digital media and software | VCE Units 1 & 2 Practice – StudyPulse
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VM Numeracy VCE Units 1 & 2 Practice Question 6b – Use contemporary digital media and software

Q6b VM Numeracy Use contemporary digital media and software Unit 1 - Area Of Study 10

A student committee is planning a fundraising event and is comparing two different ways of collecting payments.

They expect 180 people to buy tickets. Each ticket costs \$12.

Option 1 is a cash-only stall.
Option 2 is an online ticketing app that charges a 2.2% fee on the total ticket sales and also a fixed \$0.30 per ticket.

The committee wants to use digital tools appropriately. They will record calculations and reasoning clearly so another student can check the method later.

Question 6b

4 marks

For the online ticketing app, calculate the total fee charged (percentage fee plus fixed per-ticket fees) and the net amount the committee receives. Show your working clearly.

Your Answer

0 words

About This VM Numeracy Question

This is a free VCE Units 1 & 2 VM Numeracy practice question worth 4 marks, testing your understanding of Use contemporary digital media and software. It falls under Mathematical toolkit in Unit 1: VM Numeracy Unit 1. Submit your answer above to receive instant AI-powered marking and personalised feedback.

Subject
VM Numeracy – Victorian Certificate of Education Units 1 & 2
Unit 1
VM Numeracy Unit 1
Area Of Study 10
Mathematical toolkit
Key Knowledge
Use contemporary digital media and software

Unit 1 Overview

In Unit 1 students will develop their numeracy practices to make sense of their personal, public and vocational lives. They will develop mathematical skills with consideration of their local, community, national and global environments and contexts, and an awareness and use of appropriate technologies. These units provide students with the fundamental mathematical knowledge, skills, understandings and dispositions to solve problems in real contexts for a range of workplace, personal, further learning and community settings relevant to contemporary society.

Mathematical toolkit

On completion of this unit, the student should be able to select and effectively and accurately use the appropriate mathematical tools and applications chosen from a developing mathematical toolkit relevant to the key knowledge and key skills specified in the Areas of Study 1-4, and across the chosen range of numeracies. The purpose of Outcome 3 is for students to develop a mathematical toolkit to use where necessary as they undertake their numeracy practices, activities and tasks. At the end of Units 1 and 2, students should be developing their skills of both analogue and digital technologies with the ability to identify and use a range of appropriate mathematical tools (analogue and digital/technological) to solve and communicate mathematical problems embedded in practical contexts.

Key Knowledge Detail

contemporary technological and online and digital media, including software and applications based on computers, tablets, calculators and hand-held devices and the relevance, appropriateness of their use and application

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